If you only memorise one thing about Teen Patti, make it the sequence list. Every decision — whether to chaal, raise, request a sideshow or pack — comes back to one question: does my hand beat theirs? This guide lays out the full ranking order, with examples for each hand and answers to the questions players ask most.
Teen Patti Sequence List (High to Low)
Here is the standard order used in almost every casual and app-based game. Anything higher on this list beats everything below it.
| Rank | Hand | What it is | Example |
|---|---|---|---|
| 1 | Trail / Trio | Three cards of the same rank | A-A-A |
| 2 | Pure Sequence | Three consecutive cards, same suit | A♠ K♠ Q♠ |
| 3 | Sequence (Run) | Three consecutive cards, mixed suits | 9♠ 8♥ 7♦ |
| 4 | Color / Flush | Same suit, not consecutive | A♥ 10♥ 6♥ |
| 5 | Pair | Two cards of the same rank | K-K-5 |
| 6 | High Card | No combination — highest card counts | A-J-8 |
Each Hand Explained
Trail (Trio): the strongest hand. Three Aces (A-A-A) is the best possible Trail; three 2s is the weakest. Rare, and almost unbeatable when you hold one.
Pure Sequence: three consecutive cards in the same suit, such as 8-9-10 of hearts. A common surprise for beginners is that a pure sequence beats a color — sequence order matters more than suit alone.
Sequence (Run): three consecutive cards in mixed suits, like 9♠ 8♥ 7♦. Same shape as a pure sequence, but because the suits differ it ranks one step lower.
Color (Flush): three cards of one suit that are not consecutive. When two players both hold a color, compare the highest card, then the next, and so on.
Pair: two cards of the same rank plus a third card. Higher pairs beat lower pairs; if the pairs match, the third "kicker" card decides.
High Card: no combination at all. The single highest card decides, then the next. A-high is the strongest high card.
Many beginners assume a color beats a sequence because "all one suit looks strong." It does not. Pure sequence > plain sequence > color. Lock that order in.
A-K-Q vs A-2-3: Which Sequence Is Higher?
This is the single most-asked Teen Patti ranking question. Under the most common rules:
- A-K-Q is the highest sequence (pure or plain).
- A-2-3 is usually the second highest — it outranks K-Q-J.
- 2-3-4 is the lowest sequence.
Note that A-K-Q wraps the Ace to the top, while A-2-3 wraps it to the bottom — but K-A-2 is not a valid sequence, because the run cannot "go around the corner." House rules occasionally differ, so confirm before the first deal.
Whether A-2-3 outranks K-Q-J, how sideshows work, and any joker variants change from table to table. A 30-second agreement before the boot saves arguments later.
How Ties Are Broken
When two players hold the same type of hand, Teen Patti compares card values:
- Two trails: the higher rank wins (A-A-A beats K-K-K).
- Two sequences: compare the top card; A-K-Q beats Q-J-10.
- Two colors: compare highest card, then second, then third.
- Two pairs: higher pair wins; if equal, the kicker decides.
Want the full rules, not just the list?
Our main Teen Patti guide covers the betting flow, blind vs seen play, sideshow rules and every popular variant.
Read the Teen Patti guide →